Arcade Nirvana

Jeff enters Galloping Ghost

And now for a travel tale of a different type.

For my regular readers, you know that I was once a serious video gamer and that I’ve occasionally visited retro arcades to revisit that aspect of my childhood.  A few months ago, I read of a place in Brookfield, IL called Galloping Ghost that claimed to be the world’s biggest retro arcade.  I told my old friend, Jeff Bevirt, about it.  Jeff is still a serious gamer and he was intrigued, so we decided to take a weekend road trip to visit this arcade.

It had been a really long time since I had a true buddy road trip.  Having a friend along not only makes the time go faster, but it also helps to have someone with whom to share the driving duties so neither of us gets overly fatigued.

We got an early start, leaving Omaha around 8:30am.  I took the first leg of the drive and took us to Walcott, IA where we took a lunch break at Gramma’s Kitchen at the world’s largest truck stop.

Gramma’s Kitchen

Gramma’s Kitchen serves old-fashioned comfort food (and some not so old-fashioned, as well), includes a gift shop, and just has the feeling of yesteryear with its vintage signs and knickknacks.  Jeff ordered a meat loaf dinner which included a trip to the tiny salad bar where he got some prime rib and mushroom soup.  For myself, I decided to try the Frisco Burger.  My burger was delicious with its crispy bacon, vegetables, Swiss cheese, and toasted sourdough bun.  Should I ever eat here again and get a burger, I’ll be certain to get it medium well, as my choice of medium was just a bit underdone for my tastes, though tasty.  I ate half of my burger and saved the rest for my evening meal and Jeff took over the drive from this point.

A few hours later found us in Chicagoland where I had a premium king suite reserved at Embassy Suites in Naperville, IL. 

This Embassy Suites was a bit different from others in its construction.  Embassy Suites tend to be built in an atrium style, but this one was actually designed like a regular hotel.  Our room wasn’t quite ready when we arrived, but we got it about 10 minutes after our arrival.  We deposited our gear and Jeff ordered some bedding for the hide-a-bed and we left for Galloping Ghost.

About 40 minutes later, we arrived and managed to get a spot in the parking lot.  A few minutes later, we entered a place I can only describe as arcade nirvana.

Galloping Ghost is owned by Doc Mack who co-founded the business back in 2010.  Originally the arcade boasted 130 games, but Mack has multiplied that many times over and, today, the arcade contains over 700 video games and a separate venue contains 75 pinball machines.

For $20 you can play all day and that’s a bargain as you will play an equivalent amount in about an hour or so and you’ll need far more time to truly get a feel for this place.

Jeff and I spent the first half hour just wandering through the rooms admiring the games and marveling at the variety.  Not only did I see games that I see at nearly every retro arcade, but I also saw rare treasures, games imported from Japan, prototypes that never had a formal release, plus some originals.  In the second to last room we explored, we found a roped off area consisting of numerous games being prepped for future release as the arcade features a new release each week.

Interestingly, some of the games actually share a cabinet and a switch is available so you can toggle between them.  From watching various interviews online, I’ve learned that Mack and his crew hope to get each game its own cabinet.  But it’s a painstaking process as they try to get an original cabinet and, failing that, they create a similar one for the game.  Truly these are people who appreciate classic games.

Then it was game time!

I made a point of mostly avoiding games that I have played at other retro arcades to focus on the ones I had never played.  Jeff and I teamed up to defeat Teenage Mutant Ninja Turtles, Teenage Mutant Ninja Turtles:  Turtles in Time, and Contra:  Evolution (an updated version of Contra released in 2011).  Later Jeff would join me to help me finish off Two-Face in Batman Forever, a prototype game.

Then we split and I wandered about and was stunned to find either limited release or never released sequels to Joust (Joust 2:  Survival of the Fittest) and Mappy (Hopping Mappy).  Then I started playing long missed favorites such as Crime Patrol and Mad Dog II:  The Lost Gold from American Laser Games.  I also enjoyed Biohazard: Code Veronica, an import shoot em up from Japan better known as Resident Evil in America.  I also dabbled in Timber, a spin-off of Tapper where you chop down trees while avoiding obstacles.  I took a crack at Super Burgertime which beat me to a pulp.  I also rescued the children and stopped Mr. Big in Michael Jackson’s Moonwalker; played a Dragon’s Lair II cabinet for the first time since a video game convention in 2010; came within 2 Sinibombs of destroying Sinistar; got creamed in Cliff Hanger, a diabolically difficult Dragon’s Lair style game based off two Lupin III movies; experimented with Hologram Time Traveler, but threw in the towel as I had trouble viewing the screen.

But the most interesting game I played was an interactive movie called The Spectre Files:  Deathstalkers.  In this game, you take the role of a private eye searching for a missing heiress in a haunted institution.  Whenever the game stops, you have to make a choice.  Choose correctly and the game continues.  Choose wrong and you will come to a premature end.  I really dug the mash-up of cheesy horror film and choose your own adventure.

Not every game works at peak capacity which is to be expected given the age and rarity of these machines, but that number was shockingly small and most worked like a dream.  The games are also packed tightly together so gaming could get a bit snug when the arcade is super busy.

After 6 ½ hours of gaming, my feet were done in and Jeff was a bit tired so we headed back to Embassy Suites.  Jeff’s bedding hadn’t been delivered so both of us ended up having to call the front desk to finally get some sheets and a blanket for him before finally retiring about midnight.

The next morning, we enjoyed Embassy Suites’ famed cooked to order breakfast before heading back to Omaha, planning to possibly return next year to enjoy Galloping Ghost once more and explore Chicago a bit.

But if you’re in the Chicago area and you are a video gamer, visit Galloping Ghost (9415 Ogden Ave in Brookfield, IL).  Once you visit this retro arcade, you’ll be hard pressed to want to visit another.

The Price of Courage

I imagine that every child has fantasized about being a superhero at some time or another.  To fly like Superman or run like the Flash or have the cool car and gadgets of Batman sounds like a great deal of fun. 

But there’s another side to being a superhero and that is the secret identity.  Some heroes have gone to great lengths to make certain they will not even remotely be suspected of being their alter-ego in their civilian guises.  Sometimes their efforts to protect their identity cause them to pay a high price in terms of their happiness.

Several years ago I wrote an article on the use of mature themes in theatrical versions of 80s cartoon series.  In that article, I specifically referenced the lengths Prince Adam would go in order to preserve his secret that he was actually Eternia’s greatest hero:  He-Man.  This article will feature an analysis of the price Adam paid to protect his secret identity.

Adam is very fruitful ground for analysis as he is the only hero that I’m aware of who has actually had stories dedicated to the crushing burden of protecting his secret.  Also, unlike most other heroes, the danger consistently comes to Adam as he is part of the royal family so he is usually placed in a position of peril instead of seeking out wrongs to be righted.  Since he is pulled into conflicts on a regular basis, Adam often has to extricate himself briefly in order to switch identities which leads to the risk of his being perceived as a coward by family and allies.

Since he was part of the group often under siege, many have wondered why Adam bothered keeping it a secret that he was actually He-Man.  But there is an excellent reason for keeping his identity under wraps.  If his enemies knew his secret, all they would have to do is hold one of his friends or family members (or really anybody) hostage and threaten to kill them if He-Man ever appeared again.  Or they would simply find a way to get to and eliminate Adam before he could change.

Adam’s longing to share his secret so he could always be his true self was such an interesting study that it actually became a plot point on two separate occasions.  Once in the original 80s series and again in the reboot in the early 2000s.

In the 80s series, the topic was visited in the story “Prince Adam No More” which was written by Paul Dini who would go on to greater fame as the creative force behind Batman:  The Animated Series and he knew how to write a compelling story that would engage both children and adults and was unafraid to throw in an emotional gut punch along the way.

The thrust of the story was that Adam’s father, King Randor, was set to begin the annual tour of Eternia and he always chooses someone to be his royal guard.  Adam hopes, and is fairly confident, that he will be chosen.  While he’s discussing the topic with Man-At-Arms, the court jester, Orko, accidentally gets trapped in an Attak Trak and sets it going.  To save Orko and keep the palace from being destroyed by the rampaging machine, Adam transforms into He-Man to stop the tank.  After saving the day, King Randor comes out and expresses his gratitude that He-Man is always there for Eternia.

Later Adam and Man-At-Arms resume their discussion and Adam, again, expresses his certainty that his father will choose him to be the guard.  Man-At-Arms makes the comment that Randor hasn’t always been pleased with Adam and then Adam said something very telling.  He said, “You know, as Adam, I may act like a goof now and then, but, well, that’s only to keep my secret.  Besides, I’d never really do anything to make my father ashamed of me.”

Think about that.  Sometimes Adam would act a little lazy, be a little clumsy or seem to be a bit unreliable, but his statement makes clear that it is just that. . .an act.  Not only that, but he’s tried to be very careful to show these negative attributes in a way and at points where his father wouldn’t be embarrassed by them.

Eventually Adam and Man-At-Arms are called to the throne room where King Randor announces he has chosen He-Man to be his bodyguard for the royal tour and Adam is stunned.  Immediately, he says, “But, Father, well, I thought that you and I might make this trip together.”

His father responds, “Really, Adam?  But you’ve never shown any interest state affairs.  Sorry, Son.  I’m afraid on this trip I’ll need someone a bit more experienced. . .and reliable.”  To which Adam sadly responds, “I see.”

One can truly sympathize with Adam’s heartbreak.  Not only does it seem like Randor lacks faith in his son, but Adam has also been passed over for himself.  It isn’t He-Man who makes Adam worthwhile.  It’s the other way around.  It’s Adam’s courage. . .Adam’s nobility. . .Adam’s goodness. . .and Adam’s perseverance that makes He-Man a hero. 

It’s also important to remember that despite looking like a man in his early twenties (since Lou Scheimer, the series’ creator worked on the cheap and used the same cels for Adam and He-Man with subtle changes), Adam is only about 16 years old and of an age where he’d want his father to be proud of him.

Later that night, he voices these same thoughts to the Sorceress of Castle Grayskull as he tells her, “For a long time, I’ve had the power of He-Man.  But to keep that power a secret, I’ve had to pretend, you know, to be careless and irresponsible.  More than anything, I want to give up that disguise and make my father proud of me” before the most agonizing look of sadness comes over his face.  The Sorceress reminds him of the very real danger of revealing his secret and Adam realizes that he can’t endanger friends and family, but believes he can earn his father’s respect without revealing the truth.

Adam is able to reluctantly convince his father to let him be the guard as he needs to learn how to properly rule the kingdom one day.  Randor admonishes Adam that the trip is too important for Adam’s usual antics and Adam promises him that he can be relied upon.

While on the tour, Randor, Adam and Man-At-Arms are ambushed by Beast Man.  Adam bravely tries to stop him, but is overpowered by the far stronger villain and left stunned.  When he recovers, Man-At-Arms asks him why he didn’t transform and Adam admits he wanted to prove that he could be a hero.  Man-At-Arms reminds him that he was give his powers to help others, but that nobody ever said he could use them to make himself happy. 

Realizing his true responsibility, Adam changes into He-Man and rescues his father who actually joins him in the battle and admits he was a bit of a rowdy in his youth, essentially admitting he was a little irresponsible in his younger days.  He also admits he loves his son and, even though he’s a little hard on him, he is proud of him.  Learning this brings a great deal of peace to Adam.

It’s a truly great story that reveals the burden of Adam’s secret.  He has to pretend to be something he’s not to hide the hero that he is and he does it so convincingly that he’s afraid he had truly caused his father to be ashamed of him.  What a burden for a young man. 

I always appreciated the fact that, ultimately, Adam would be able to show himself to be more of a hero to his father in the series’ last hurrah, The Secret of the Sword when he brings his sister, Adora, back to Eternia.  Randor tells him, “Son, today you’ve made me the happiest man in all Eternia” before warmly embracing his son and you know that Adam has finally achieved his goal.

About twenty years later the idea was revisited again in the rebooted He-Man and the Masters of the Universe series in the aptly titled “The Courage of Adam”.

In this conception of the mythos, Adam was a little more deserving of his reputation of not being as princely as he ought.  Not that he was lazy or cowardly, but all he had ever known was peace so he wasn’t in a rush to learn the nuts and bolts of being a good ruler.  However, once Skeletor waged war upon Eternia, Adam unhesitatingly shows his bravery by accepting the mantle of He-Man to defend his planet.

This episode picks off immediately after the pilot. In that story, Adam did appear to run away from battle. But he ran to Castle Grayskull to accept the mantle of He-Man in order to be able to stop Skeletor’s onslaught. This illusion of cowardice causes the character of Teela, the captain of the guards and Man-At-Arms’ adopted daughter, to tease Adam and even his father believes that Adam, in his own words, “chickened out”.

Adam expresses his frustrations to Man-At-Arms who tells Adam he cannot reveal his secret.  As in the previous series, Adam realizes this truth and says, “Yeah, no kidding.  But that’s no reason that I, me, Prince Adam, can’t show that I’ve got what it takes also.  And who knows?  If I step up in battle, I mean REALLY step up. . .I’m no He-Man, but maybe he won’t be needed.”  And this is important because this statement shows that this isn’t about Adam earning his father’s respect as in the previous story.  This time, it’s about proving himself worthy to his family, friends and allies.

Man-At-Arms is quick to point out that as long as evil exists, He-Man will be needed.  However, Adam simply shrugs and walks away with a smile.  In his youthfulness, he’s clearly convinced that he can prove Man-At-Arms wrong.  But it also shows another facet of his bravery, albeit flawed by the impetuousness of youth.  So determined is he to prove himself an asset in his true form that he’s willing to sacrifice his awesome gift to do it which also puts his life infinitely more at risk.

Eventually he gets his chance when a character named Stratos seeks leave from King Randor to help his people negotiate with a difficult group of rivals.  Randor offers the services of one of the Masters to accompany Stratos and Adam immediately seizes the opportunity to volunteer.  Randor is quite pleased by this as he tells Adam, “It heartens me to see you showing some initiative, Son.  You have my permission to accompany Stratos.”  And the smile on Adam’s face tells you the satisfaction he gets from making his father proud.

Eventually Skeletor and his goons get involved and Adam fights against them as himself and acquits himself admirably until Skeletor conjures up an enemy so powerful that Adam must become He-Man to stop it.

The ending of this story is rather bittersweet as Adam looks sadly on the vista as Man-At-Arms seems to voice his thoughts, telling him, “You fought well, Adam.  But I think you now see that He-Man will always be needed.”

The episode ends with Adam continuing to look on the vista with a haunted look and one knows that he does understand, but the reality of having to hide his true self saddens him.

Being a superhero could be a great deal of fun.  But as we’ve seen, a lot of sacrifice goes into the decision to be a hero, especially when one’s identity must remain a secret.  Truly, there is a price for courage.

Journey to Gurnee or Sealed with a Chris

Time for a travel tale of a different sort and you can get twice the bang for your buck as you can read my brother’s take on this story at his blog.

I have three brothers (Brian, Dan, and Jeff) and six weeks or so ago, my brother, Dan, texted out of the blue with a suggestion that the four of us take a road trip together.  He had suggested Cedar Point in Sandusky, OH, but that was a bit far for a weekend trip for 3 of us and would be tough to coordinate as we each live in different states and the nearest major airport to Sandusky was over an hour away.

Add that to the fact that timing would be delicate.  Most amusement parks close after Labor Day or have greatly reduced hours.  Add that to the fact that Jeff and I will be out of the country for most of September and that essentially left August unless tabled for another year.

Jeff’s husband, Scott, suggested a visit to Six Flags Great America in much closer Gurnee, IL might be a more viable option.  It took a bit of doing, but the 4 of us managed to clear our schedules at the end of August to make this trip.

Sadly, Dan had to bow out at the 11th hour due to illness, but he encouraged the three of us to continue the trip and kept in regular contact via text to enjoy things somewhat vicariously.

My older brother and I live almost equidistant from Gurnee, but he was kind enough to drive to Omaha so we could make the trip together.  He even agreed to my plan to take a more roundabout route as the initial route seemed to go through Chicago proper and I had little desire to battle that maniacal traffic or pay a series of potentially usurious tolls.  Furthermore, I wanted to split the trip down over 2 days so we wouldn’t be overly worn out for doing things after arriving in the Gurnee area.

Thursday night found us heading out on the road after a quick meal at Chick Fil A.  Animated conversation made the time go quickly and we pulled over shortly after midnight at a Sleep Inn in North Liberty, IA.

DSC01220

Brian photobombs my photo of Sleep Inn in North Liberty, IA.

I was wired and didn’t drift off to sleep until after 1am and slept rather fitfully.  Brian and I rose early and had breakfast in the hotel dining room.  It was adequate with the sausage links being tasty, but the biscuits were a little tough and needed a knife and fork to cut.  Brian ate 4 mini cinnamon rolls for his breakfast.

Shortly afterwards, we were back on the road.  My roundabout route took us through quite a few lovely small towns which I rather enjoyed.  We actually passed through Galena and I got to show Brian the B & B I had stayed at there, the former Bernadine’s Stillman Inn.

I actually made some notes of locales to visit for future journeys, but Brian got slightly annoyed due to a neverending stream of construction we went though in these small towns that slowed us down.

Eventually, we reached our destination, Springhill Suites in Waukegan, IL, but found that the exits leading to the hotel were blocked by more construction and it took nearly 30 minutes for Google Maps to suss out a route that finally allowed us to reach the hotel.

 

 

Springhill Suites was a pretty modern hotel and the rooms were quite nice, but not exactly suites in the strictest sense of the word.  They were actually expanded rooms, but did grant quite a bit of space.

We puttered around for a bit.  Brian and Jeff engaged in a pair of cribbage games while I watched Willy Wonka and the Chocolate Factory.  After Brian took Jeff in 2 straight games, we headed out to dinner and tried nearby Anastasia’s, a sports lounge.

You get pretty good value for your money as you get a good sized meal for your cash.  Jeff had a meatball sandwich while Brian supped on blackened cod and I had a gyro sandwich which really hit the spot.

After dinner, we engaged in one of my favorite activities:  mini golf!!  We visited Lighthouse Miniature Golf which was a little family owned course.  The grounds were lovingly maintained though a little refurbishment could be used here and there.  The course had a ton of character and very fun and challenging holes.

 

 

I ended up finishing in third, being unable to find my groove until closer to the end.  But I did manage to win the Ace Award with a pair of holes in one on the last two holes.  The hole in one on the 18th hole netted me a free game which I will be glad to use when I’m back in the area.  Someone mistook my calm poise and skill for ridiculous sloppy luck on that last hole, but what the hey.

With the links putted, we went back to the hotel and hooked up Brian’s Wii where we played a few rounds of Mario Party 9 before getting some shuteye to attack the park the next day.

Fortunately, all three of us are early risers, so we were able to get up and get some breakfast in the hotel dining room.  Again, the food was just so so.  The turkey sausage patties were pretty good and the biscuits and gravy were actually even tougher than the ones I had in Iowa and again needed a knife and fork to eat them.

As the park didn’t open until 10:30am, we even had time to squeeze in a round of Phase 10.  Now my brothers often curse my unbelievable luck in the game.  I do admit that I seem to have a penchant for obtaining wild cards, but I attribute it to the universe being nice to me because I’m pure of heart.  However, my brothers have actually labeled various winning hands as “Chrises” depending on the number of wilds in it. All the way from a regular Chris for three wilds to an Omega Chris if a winning hand ever has all 8 wilds.  Once again, I won the game and sealed it with a Chris.

 

 

It was a perfect day for parking as the weather was a glorious spring day without a whit of humidity.  Six Flags Great America is coaster crazy with a whopping 16 roller coasters to try.  The park wasn’t overly full and we usually didn’t have to wait very long for rides. Some of the rides even had single rider lines which we used to get on rides in a matter of minutes.  Highlights included American Eagle, a classic wooden coaster that has the herky jerky movement and the body rattling jolts of an old fashioned coaster; X-Flight, an inverted wing coaster that has some impressive barrel rolls and a 180 degree swoop through a narrow chasm; The Joker Crazy Coaster, a unique coaster that climbs 12 stories and flips you over several times; The Goliath, the world’s fastest and tallest wooden coaster with an initial job of 180 feet and inversions that were nearly loop the loops.  This was easily one of the best coasters I’ve ever ridden and was the only ride we hit twice.  Our final ride was Superman:  Ultimate Flight and the one we waited the longest for at 95 minutes due to its being a signature ride.  This is an inverted coaster, but the seats actually pull up and lock into place so the riders face parallel to the ground to simulate flying like Superman.  I freely admit that right before the first drop, I held up my arms in flying pose and said, “I’ve waited all my life to say this.  Up, up and awayyy!!!!”

What better way to close the night than with more mini-golf.  So we were off to Aloha Falls in nearby Libertyville.

 

 

Aloha Falls was the course I had originally wanted to play, but we were stunned to learn that it is only open on the weekends and only until about 8pm.  The course’s signature Waterfall Course is listed as the 8th toughest in the USA and the clubhouse holds some classic board games and video game systems to play.

This is one of the most beautiful courses I’ve ever played with extremely lovely and difficult holes.  It lives up to its rep as a tough course, but I played one of the best games of my life ending 3 under par on the front nine which allowed me to race toward a fairly easy victory for the night.  Though this is very much a quality course, all 3 of us liked Lighthouse more due to its character.

We were starving after the game as we hadn’t eaten since breakfast so we stopped at a Chili’s near the hotel for dinner.  I packed away one of the biggest meals in recent memory with a Chili’s chili burger and I also scarfed a fair number of the chips and salsa Jeff got as a free appetizer.

With full stomachs, we returned to the hotel where we played a last round of Mario Party in which fate stole my victory at the last moment.  Then it was to bed as Brian wanted to leave very early in the morning to get back home.

At 7:40am, Brian and I bade good-bye to Jeff and headed back home.  Brian wanted to take the most direct route so it was all interstate for us.  Truthfully, it would not have been so bad using this route on the way to Waukegan as it skirted around Chicago, but it did take us through 5 tolls so my route did save us a bit of dough.

Though we were short a Musketeer, it was still an enjoyable trip and it was nice to bond with my most of my siblings.  If the stars align, maybe Cedar Point can be done next year.

Until the next time, happy travels!!

There’s Nothing Funny About this Joke

In my reviews I’ve often said that I become concerned when a story is changed from one medium to another as something is usually altered or lost in the translation which waters down the story’s original intent.  But every now and again, a translation comes around that shows great reverence for the source material and maintains its original beauty.  Batman:  The Killing Joke is just such a translation.

This film version of Alan Moore’s legendary graphic novel stays true to Moore’s gritty tale almost word for word and manages to add a little something as well thanks to a well written screenplay by Brian Azzarello.  Azzarello added a lengthy monologue to bolster the character of Batgirl/Barbara Gordon and extend this story to theatrical length.

Let’s get something straight from the beginning.  Though this is an animated film, it is not for children.  The film carries an R rating due to its dark and grim thematic elements.  For those of you unfamiliar with the tale, the story centers around the Joker’s desire to prove that all it takes is one bad day and someone can be driven as mad as he is.  He attempts to prove his point by psychologically torturing Commissioner James Gordon.  This torture involves the brutalization of his daughter, Barbara.

Two points have long fascinated me about Moore’s story.  The first was the painstaking care he took in showing that Batman and Joker are simply two sides of the same coin.  Joker is given an origin story in this film in which he had one bad day which drove him stark, slavering buggo.  Batman also had a bad day which made him what he is.  The difference is that he didn’t break and he used that bad day to fuel a greater good.  This is what makes their war so mesmerizing.

The second is that Moore actually delves into a rare area:  the humanity of Batman and Joker.  Batman’s humanity is somewhat taken for granted as he is a hero.  But this story takes it one step further as he tries to reach out to Joker and genuinely rehabilitate him to get them off their doomed road.  Prior to this story, Joker’s humanity had never been touched on.  But this tale shows that somewhere within this beast exists a kernel of decency long buried by tragedy.

Bringing these ideals to light would be incredibly difficult if not for the amazing talents of Kevin Conroy and Mark Hamill.

If voice actors could be nominated for Oscars, Mark Hamill would easily earn a Best Supporting Actor nomination for his take on the Clown Prince of Crime.  Hamill has always managed to keep the role fresh and original despite having voiced the Harlequin of Hate on and off for the past 22 years, but he rose to unprecedented heights in this film.

In this go-around, Hamill finally gives us a truly vile and merciless Joker with a guttural voice and truly malevolent laughter.  As scary and disgusting as he is, Hamill manages to make us feel some pity for the Joker as we view his life as a failed comedian before his transformation.  But Hamill’s crowning achievement occurs near the end of the film as the Joker considers Batman’s offer of help.  If there is any doubt that Mark Hamill is the best of the Jokers, this interpretation will wipe them all away.

A Joker is only as good as his Batman and Kevin Conroy also comes out all guns a blazing with his essaying of the Dark Knight.  Like Hamill, Conroy has also played his iconic role for the better part of two decades and brings all of that experience to this film.  The nuance Conroy can put into a rasp is truly astounding as you can hear Batman’s sincerity as he pleads with the Joker to let him help, his concern and care for Barbara, and his anger when he hunts the Joker.

Tara Strong gives a strong and dignified take in the role of Barbara Gordon/Batgirl.  For her crimefighting is an adventure and thrill, not a lifelong mission as it is for Batman and her voice reflects that zest.  The character of Batgirl generated quite a bit of controversy due to a moment that takes place between her and Batman in the prologue.  You’ll know it when you see it, but I thought it made perfect sense in the universe of this Batman as the incident was referenced in a previous film.  Rather than weakening the character, I thought it humanized her and helped her understand Batman better when she faces her own abyss.

Ray Wise is paternal and noble as Commissioner Gordon.  The love he has for his daughter is palpable as is his agony when he suffers from the Joker’s tortures.  Yet he also manages to be a pillar of strength, demanding that Joker be brought in by the book to prove that the way of law and order works.

Director Sam Liu does good work in keeping the pace of the story going as well as tying the rather disparate prologue together with the core story.  Wes Gleason’s voice direction is nothing but aces, especially with the stellar work by Hamill and Conroy.  I also appreciated that the animators did not try to mimic Brian Bolland’s artwork for the film.  Rather they came up with animation that evoked memories of that work, but managed to be an original take as well.

Batman:  The Killing Joke is the movie for which Batman fans have been pining for years.  It’s been a long wait, but it was certainly worthwhile as we get a story completely faithful to the core material and with all the pathos and nuance intact.

The Arizona Chronicles, Vol. 3, Night 3-Day 8: Arizona Mat and the Voodoo Blue (Woo Woo!)

After our escape from Schulte and the traitorous Johnny V, Arizona Mat zipped through the interstate traffic and we found ourselves in Las Vegas in slightly less than 2 hours.  We arrived at the Rio where we checked in under a pair of assumed names:  Drs. Alvin Koholic and Sy Schwardo.

“Which of us is which?” I asked.

“Does it really matter?” countered an exasperated Arizona Mat.

I shrugged my shoulders and we made our way to the 19th floor with a good view of the pool and mountains.  Believing we had shaken off the Oatmeal Gang, Arizona Mat suggested we go downstairs for some dinner and make some plans.

We chose the All American Grille.  Arizona Mat enjoyed fish and chips with a beer while I settled for French Dip.  The food tasted great and felt good after the long day of driving, escaping, and not eating.  As we dined, Arizona Mat laid out the scheme.

“There’s a fan fest for the Final Fantasy series of video games going on this weekend.  I have a contact attending who has the clues I need to ferret out the location of the Voodoo Blue (Woo woo!).”

“Would you stop that?”

“I try, but I can’t.  In any event, I’ll attend the fest tomorrow to meet my contact.  I suggest while I’m investigating, that you just relax and enjoy yourself.”

That sounded agreeable and I wandered around the Rio while Arizona Mat registered for the fan fest.  Upon completion we wandered across the street to the Palms where John Fogerty was playing a concert.  I found a new slot machine based on the 1960s Batman TV series and Arizona Mat and I tested our luck on it.  I dropped $20, but it was the most fun I had losing money in quite a while.  The machine was true to the spirit of the TV series, complete with campy fun and bonuses with narration done by Adam West.

After spending some time there, we went back across the street to wander through the Gold Coast.  Arizona Mat found a Wylund machine that treated him fairly well.  Upon winning a bit of cash, we returned to the Rio for a good night’s rest.

The next morning we had a quick breakfast at the BK Whopper Bar.  We agreed to meet at our room in the evening.  Arizona Mat headed off to the fan fest while I returned to the Gold Coast where I considered playing a little Bingo.  As I walked past the Port O’Calls buffet, I froze.  Walking out of the exit were Robert Schulte and Johnny V.

I decided to follow them to see if I could find their base of operations and discover if they were any closer than Arizona Mat to discovering the Voodoo Blue.  I trailed them to Bally’s where I joined the Total Rewards club in order to better blend into the background.  As a new member I was gifted with some slot free play which I utilized while I kept my eyes on the dangerous duo.

I seated myself at a Goldfish slot machine where I hit a bonus almost immediately and ended up banking $40 in profit.  As I pocketed my winnings, I saw my quarries leave Bally’s and begin heading across the street to the Cromwell.

Since my last visit to Vegas, the area had undergone some massive renovations.  The area around the High Roller (the world’s largest ferris wheel) had been completely redone.  One of the changes was the Cromwell (formerly Bill’s Gambling Hall).  The outside looked brand new; like a 5 star resort.  The inside matched the outside.  Very classy and elegant.  I slipped over to a Jurassic Park machine where I promptly lost the $10 in free play.

I glanced over my shoulder and saw that Schulte and Johnny V were no longer in the casino.  I quickly swept  the Cromwell and wondered if they might not have headed over to the Quad (formerly the Imperial Palace).  I was unable to find the Oatmeal Gang, but did find a Phantom of the Opera machine.  I hit a Music of the Night bonus which earned me a bit more money.

Thanks to the bonus I was able to earn enough Tier Credits to earn a pull on the Million Dollar Slot Machine at the front of the building.  I didn’t win a million dollars, but I did win a buy one, get one free buffet at most of the buffets owned by the Las Vegas Harrah’s properties.

From there, I investigated the Linq (which is where the High Roller is housed).  I was still unable to relocate Schulte and Johnny V, so I returned to the Rio where I relaxed in my room and worked on Professor Layton vs Phoenix Wright, a puzzle/mystery game Arizona Mat had brought along on his 3DS.

Late in the afternoon, Arizona Mat came into our room all excited.

“I’ve found the Voodoo Blue (woo woo!)!”

“Where?”

“Based on the clues I’ve received from my contact, I’ve concluded that the Voodoo Blue (woo woo!) is somewhere in the vicinity of the Voodoo Lounge at the top of the Rio.  When the club opens later tonight, we’ll go and obtain it.  For now, let’s eat.”

Arizona Mat and I went downstairs to the Seafood Buffet where we supped on salmon, seafood gumbo, sushi, and other delicacies.  After a very filling meal, I told Arizona Mat I would walk off the meal and would meet him in the room later.  I took a shuttle over to Harrah’s where I walked over to the Bellagio to watch one of their famed water shows.

As the show reached to its climax, a man next to me said, “Beautiful sight, isn’t it?”

“Yes, it is,” I agreed as I turned to face the man.

I felt the blood rush from my head as I stared into the hard, cruel eyes of Robert Schulte.  I felt the barrel of a revolver press against my ribs.

“How did you find me?”

“Find you?” replied Schulte.  “I’ve been trailing you. . .for hours.  For an amateur, you’re not a bad tracker.  It actually took me until the Cromwell for me to notice you.”

“So that’s why I couldn’t find you.”

“Correct.  I saw you over at the Jurassic Park machine.  Johnny V and I slipped outdoors and into the crowd and began following you.”

“Now what?”

“Now we return to the Rio and you and Arizona Mat lead us to the Voodoo Blue.”

Keeping his gun pressed to my back, Schulte forced me into the Rio shuttle at Bally’s and made me lead him to our room.  As I unlocked the door, I saw Arizona Mat sitting on the couch.

“Arizona, I’ve got some bad news.  They found me,” I said sheepishly.

“Don’t feel too bad.  They found me, too.”

As Schulte and I came further into the room, we saw a grinning Johnny V seated on one of the beds, his German Luger pointed directly at Arizona Mat.

“All right, Arizona Mat,” said Schulte, comfortably seating himself in a chair.  “Where’s the Voodoo Blue?”

“Woo woo!” cried Arizona Mat.

“If you do that one more time, I’m going to yank your tongue so hard that your ears will flip like window shades!” I snapped.

“Sorry,” said Arizona Mat.  “It’s somewhere on the roof around the Voodoo Lounge.”

“Excellent,” said Schulte.  “Let’s go and retrieve it.”

Schulte and Johnny V forced us into the elevator leading to the Voodoo Lounge.  Within a matter of moments, we were whisked up to the 52nd floor and we entered the rooftop nightclub.  As we weaved our way through the dancing partygoers, Schulte began to get impatient.

“Where is it?” he snarled.

“I don’t know, precisely.  I just know it’s somewhere up here,” said Arizona Mat.  “It’s going to take a bit of time to search for it with all of these people here.”

Despite having my life threatened, I had to admit that the view was pretty good.  I scanned in all directions, trying to enjoy the sparkling lights and awesome vista of the city.  I happened to glance down towards the Voodoo Zipline, a zipline that stretched from the top of the Masquerade Tower and went down to the Ipanema Tower.  Towards the end of the zipline, I saw a curious blue flash shining in the light.

“Arizona Mat, look!” I shouted, pointing towards the glow.

“It’s the Voodoo Blue (woo woo!)” said Arizona Mat.

Upon seeing the legendary stone, Arizona Mat broke out into a spastic dance out of sheer excitement or so I thought until he gave Schulte a hard shove into Johnny V.  Grabbing my sleeve, Arizona Mat pulled me down the stairs towards the Voodoo Zipline.  Shoving his way past the attendants, he bolted the door shut behind him.

“What are you doing?” I asked.

“You’ll see,” said Arizona Mat, pulling out his trusty foam noodle.

Flinging it over the zipline, he motioned for me to grab one end of it.

“Are you crazy?” I yelled.

A shot from Schulte’s revolver whizzed over my head and I immediately grabbed one end of the noodle.  Arizona Mat and I screamed bloody murder as we slid towards the Ipanema Tower.  Bullets flew over our heads and the wire began to saw through the noodle.  It fell into two pieces just as we reached the Ipanema Tower.  I crossed myself in sheer relief as I peered over the edge of the building.  It was a long way down.

Triumphantly, Arizona Mat climbed the pole and removed the Voodoo Blue from its perch.

“I’ve done it!  I’ve found the Voodoo Blue (woo woo!)” crowed Arizona Mat.

“SHUT UP!!!” I thundered.

“Simmer down, friend.  Let’s get out of here before the goon platoon catches up with us,” said Arizona Mat.

We found a service ladder and made our way down to street level.  In order to stay hidden from the Oatmeal Gang, Arzona Mat and I spent the night in a dumpster where I used a rat for a pillow.

The next morning, Arizona Mat and I slipped into the Gold Coast where he picked the lock of a, thankfully, empty room where we were able to get cleaned up.  We chanced a Sunday brunch at the Port O’Calls Buffet, hoping that the Oatmeal Gang wouldn’t suspect us of remaining so close to the Rio.  Luckily our gamble paid off.

We spent the day wandering the streets of the Strip, slipping in and out of casinos.  Towards the evening, we sneaked into Planet Hollywood where we “borrowed” an unoccupied room.  Starving, Arizona Mat and I went to BURGR for a meal.  Arizona Mat once again feasted upon the Farm Burger while I savored the Gordon Burger (a pork patty with duck breast bacon, a relish, tomatoes, and butter lettuce).  Slipping into our room, we managed to get a good night’s sleep and I hoped against hope that we had finally managed to elude the Oatmeal Gang.

Arizona Mat insisted that we spend the day at Qua Baths and Spa in Caesar’s Palace, arguing that the Oatmeal Gang would never look for us in there.  I reluctantly agreed.  Amazingly, Arizona Mat was right.  We truly seem to have evaded them.  I enjoyed a hard workout on their updated equipment and began to relax.

After a Thai massage I found myself relaxing on one of the heated lounge chairs in the Roman Baths, a towel draped over my face.  Arizona Mat brought me a bottle of water which I thirstily drank.  After a day of relaxation, we headed over to Harrah’s to get some supper.

Arizona Mat stopped at a food court where we ordered some ramen.  Shortly after ordering, a wave of nausea passed over me and I began sweating profusely.  I sat down in a chair and Arizona Mat asked if I were tired and I said I just felt very flush.  We took our ramen and sat at a table.  I could only manage a few bites.

To make matters worse, two very unwelcome guests sat at our table:  Johnny V and Robert Schulte.

“Give me the stone!” demanded Schulte.

The last thing I remembered was losing my few bites of food as everything went black.

I awoke a few hours later back in my room at the Rio.  A cold compress was pressed to my forehead and I saw a concerned Johnny V looking down at me.  I weakly tried to shove him away, but lacked any strength.

“Take it easy,” said Johnny V.   “It’s OK.  He’s awake.”

Arizona Mat came around the corner of the vanity area.

“Welcome back to the land of the living,” said Arizona Mat.

“What happened?  What’s going on?”

“It was all part of Arizona Mat’s plan,” said Johnny V.

“What plan?” I asked.

“A plan to retrieve the Voodoo Blue (woo woo!) and capture Robert Schulte.  Johnny V was really a triple agent.  I used him to get close to Schulte to keep an eye on him and keep me apprised of his movements.  We were never in danger at any point.”

“But then why did we go through the motions of being pursued?”

“To lull Schulte into a false sense of security.  I told Johnny V to bring Schulte to the food court.  Your spell of nausea got Schulte off his guard.  After you purged, Johnny V managed to karate chop Schulte at the base of the neck and knock him out.  Then the police officers waiting in the wings came out and arrested him.  Johnny V will take the Voodoo Blue (woo woo!) back with him to Omaha and place it in a museum,” said Arizona Mat.

“Kind of chancy.  What would have happened had I not fallen ill?”

“That was part of the plan.  The water I gave you was spiked.”

“It was what?”

“It was spiked.  I needed you to be genuinely sick to throw Schulte off balance.”

“I see,” I said, my hands balling into fists.  “And what happened after Schulte’s arrest?”

“Well, we brought you back here and Johnny V and I went and rode the High Roller and then watched people do the jump off the Stratosphere.”

“So you not only poisoned me, you had fun without me?” I asked.

“I suppose that’s one way of putting it,” admitted Arizona Mat.

I felt my right eyeball begin to violently twitch as I spied a foam noodle on Arizona Mat’s bed.  It was quite a strange sight that night as I chased Arizona Mat throughout the casino swinging the noodle like a baseball bat.

By the next morning I had forgiven Arizona Mat and he, Johnny V, and myself had a final breakfast at the Port O’Calls buffet where we enjoyed fruit, corned beef hash, French Toast, chicken fried steak, biscuits & gravy, bacon, O’Brien potatoes, sausages, coffee, and juice.  We checked out of the Rio and began the long drive back to Gilbert, Arizona.  A drive made longer still by road work which tacked an additional 90 minutes onto the drive.

After returning to Arizona Mat’s home, we stretched our legs a bit and then walked over to Café Rio where Arizona Mat and Johnny V partook of steak and taco salad respectively and I ate the most delicious chicken quesadilla I had ever tasted.  We returned to Arizona Mat’s and gathered around his fire pit sharing stories of the adventure we had just shared while sipping Blue Moon Pumpkin Ales.

Today Arizona Mat dropped me off at the airport.  We shook hands and I knew I was fated to join him in another adventure at some point in the future.  As I headed towards my gate, I saw a nearly emaciated Tall Square still squeezing the dummy’s hand with all his might.

“Submit!!  Submit!!” he grunted.

“Open your eyes, son,” I said as I patted him on the back as I passed him.

I saw him open his eyes and freeze in shock as he stared at the mannequin’s appendage he was holding.

“5. . .4. . .3. ..2. . .1,” I counted down.

“MATTTTT!!!!!!!!!!!!!” bellowed Tall Square.

Well, the more things change the more they stay the same.